Kinematics describes the motion of objects, without considering the forces that affect the motion. To participate in kinematics, we need to define, measure, and interpret certain quantities. Let's explore these quantities through the example of a sprinter training for the $100,\text{m}$ dash.
##Position
The sprinter wants to analyze his motion down a track. So, he defines a one-dimensional coordinate system for the track with the origin $(0)$ at the starting line, as shown below.
[[☃ image 17]]
The sprinter places a [[☃ definition 1]] at the starting line to record his position at different times. An object's position is its location relative to a chosen origin. Position is a vector quantity with both magnitude and direction. For example, if the sprinter is located $5,\text{m}$ from the starting line in the $+x$ direction, his position vector at that instant is modeled below.
[[☃ image 19]]
The sprinter sets the detector to record his position every $1,\text{s}$ for $20,\text{s}$ after he begins running. He begins at rest at the starting line, and then sprints forward in a straight line in the $+x$ direction. The motion detector records the position-time data shown on the graph below.
[[☃ image 3]]
[[☃ graded-group-set 1]]
The data collected by the motion detector represents the sprinter's position as a function of time. In other words, we can ask about a specific time as an input, and get the runner’s position at that time as an output. Mathematically we represent this as $x(t),$ pronounced $\text{``}x$ of $t\text{"}.$
If we can find a mathematical pattern that fits the data points well, we can also model the sprinter's position-time relationship using an equation. The sprinter analyzes his data and finds that there are four distinct patterns over the $20\text{-s}$ interval. He uses a computer to find a piecewise function that fits his data. The piecewise function is shown below, both in graph and equation form.
[[☃ image 5]]
$x(t) =
\begin{cases}
\color{#2e6ead}{1.50t^2} & \text{if } 0 \leq t \leq 4 \
\color{#ff7b1c}{11.97t - 23.94} & \text{if } 4 < t \leq 8 \
\color{#5f45a5}{0.05t^3 - 2.60t^2 + 43.71t - 137.71} & \text{if } 8 < t \leq 16 \
\color{#368549}{106.50} & \text{if } 16 < t \leq 20
\end{cases}$
[[☃ explanation 1]]
[[☃ graded-group-set 2]]
The piecewise function is a model of the real motion—it's not a perfect representation, but it's a good fit. The model is useful for describing the sprinter's motion in a simplified way, and for estimating values between the collected data points. The equation also allows us to calculate other quantities for the motion.
##Velocity
Through most of the $20\text{-s}$ interval analyzed above, the sprinter's position was changing. A change in position is called displacement, $\Delta x.$ Since position is a vector, displacement is also a vector.
An object's displacement over a time interval of duration $\red{\Delta t}$ is equal to its position at the end of that interval, $x(t+\red{\Delta t}),$ minus its position at the start of that interval, $x(t):$
$\Delta x=x(t+\red{\Delta t})-x(t)$
The sprinter wants to know the rate at which his position changed throughout his run. In other words, he wants to know about his velocity. An object's average velocity, $v_\text{avg},$ for any interval is its displacement $\Delta x$ during that interval, divided by the amount of time $\red{\Delta t}$ over which the displacement occurred:
$\boxed{v_\text{avg}=\dfrac{x(t+\red{\Delta t})-x(t)}{\red{\Delta t}}=\dfrac{\Delta x}{\red{\Delta t}}}$
Average velocity is a difference quotient—it's a difference (change) in position, divided by a difference (change) in time. So on a position-time graph, the $v_\text{avg}$ of an interval is the slope of a straight line connecting the endpoints of that interval.
[[☃ graded-group-set 1]]
The three average velocities calculated above do not equal each other. This is because the sprinter's velocity was changing continuously during these intervals. The animated graph below models how $v_\text{avg}$—represented by the slope of the black line—changes as $\red{\Delta t}$ changes. As we saw in the data table above, $v_\text{avg}$ increases—the slope gets steeper—as the interval shrinks around $t=11,\text{s}.$
[[☃ image 3]]
We're closing in on the true value of the sprinter's velocity at the instant $t=11,\text{s}.$ How small can we shrink $\red{\Delta t}?$ With the power of calculus, we can shrink the time interval so it approaches zero. When we take the limit of average velocity as $\red{\Delta t \to 0},$ we get the instantaneous velocity, $v(t),$ at time $t.$ We can represent this mathematically as a limit $(\lim)$ of our average velocity difference quotient from earlier:
$\boxed{v(t)=\displaystyle\lim_{\red{\Delta t \to 0}}\dfrac{x(t+\red{\Delta t})-x(t)}{\red{\Delta t}}=\dfrac{dx}{dt}}$
This limit of a difference quotient is called a derivative. We say that instantaneous velocity is the derivative of position with respect to time. Notice that instead of $\Delta$ symbols, the derivative contains $d$ symbols. This is because the derivative represents the ratio of very small changes in $x$ and $t$.
Graphically, we no longer have the slope of a line connecting two separate points. Instead, we've shrunk the interval such that we've found the slope at a single point. The value of a function's derivative at a point is the slope of the line tangent to the curve at that point. This is modeled by the slope of the animated black line below. Notice how the slope of the tangent line—the instantaneous velocity—changes for different $t$ values.
[[☃ image 4]]
Whether we graph the function or not, the value of a function's derivative more fundamentally represents the instantaneous rate of change of the function. We can also find the derivative analytically, using the function in equation form. We saw that the runner's position as a function of time can be modeled using the following piecewise function.
$x(t) =
\begin{cases}
\color{#2e6ead}{1.50t^2} & \text{if } 0 \leq t \leq 4 \
\color{#ff7b1c}{11.97t - 23.94} & \text{if } 4 < t \leq 8 \
\color{#5f45a5}{0.05t^3 - 2.60t^2 + 43.71t - 137.71} & \text{if } 8 < t \leq 16 \
\color{#368549}{106.50} & \text{if } 16 < t \leq 20
\end{cases}$
Using derivative rules, we can differentiate $x(t)$ to obtain an equation for $v(t).$ [[☃ explanation 3]]
$v(t) =
\begin{cases}
\color{#2e6ead}{3.00t} \qquad\qquad;;; & \text{if } 0 \leq t \leq 4 \
\color{#ff7b1c}{11.97} \qquad\qquad;;; & \text{if } 4 < t \leq 8 \
\color{#5f45a5}{0.15t^2 - 5.20t + 43.71} \qquad\qquad;;; & \text{if } 8 < t \leq 16 \
\color{#368549}{0} \qquad\qquad;;; & \text{if } 16 < t \leq 20
\end{cases}$
The sprinter wants to visualize his equation for $v(t),$ so he graphs it and gets the velocity-time graph below. (Notice that the horizontal axis represents the same $t$ values as on the position-time graph above, but the vertical axis has changed. Instead of position in meters, it now represents velocity in meters per second.)
[[☃ image 1]]
[[☃ graded-group-set 3]]
##Acceleration
Just as the sprinter wanted to know the rate at which his position changed over time, he also wants to know the rate at which his velocity changed over time. In other words, he wants to know about his acceleration.
An object's change in velocity over a time interval of duration $\red{\Delta t}$ is equal to its velocity at the end of that interval, $v(t+\red{\Delta t}),$ minus its velocity at the start of that interval, $v(t):$
$\Delta v=v(t+\red{\Delta t})-v(t)$
[[☃ explanation 2]]
An object's average acceleration, $a_\text{avg}$, over any interval is its change in velocity $\Delta v$ over that interval, divided by the amount of time $\Delta t$ over which the change in velocity occurred:
$\boxed{a_\text{avg}=\dfrac{v(t+\red{\Delta t})-v(t)}{\red{\Delta t}}=\dfrac{\Delta v}{\red{\Delta t}}}$
On a velocity-time graph, the $a_\text{avg}$ of an interval is the slope of a straight line connecting the endpoints of that interval. Like we did previously, we can shrink the time interval so it approaches zero. When we take the limit of average acceleration as $\red{\Delta t \to 0},$ we get the instantaneous acceleration, $a(t),$ at time $t.$ We can represent this mathematically as a limit of the average acceleration difference quotient:
$\boxed{a(t)=\displaystyle\lim_{\red{\Delta t \to 0}}\dfrac{v(t+\red{\Delta t})-v(t)}{\red{\Delta t}}=\dfrac{dv}{dt}}$
Instantaneous acceleration is the derivative of velocity with respect to time. Since $v(t)$ is already the first derivative of $x(t),$ we can also say that $a(t)$ is the second derivative of $x(t).$
On a velocity-time graph, an object's instantaneous acceleration represents the slope of the line tangent to the $v(t)$ curve. More fundamentally, $a(t)$ represents the instantaneous rate of change of $v(t)$ at the time $t.$
We can also find the derivative analytically, using the functions in equation form. We saw earlier that the runner's position and velocity as functions of time can be modeled using the following piecewise equations:
$x(t) =
\begin{cases}
\color{#2e6ead}{1.50t^2} & \text{if } 0 \leq t \leq 4 \
\color{#ff7b1c}{11.97t - 23.94} & \text{if } 4 < t \leq 8 \
\color{#5f45a5}{0.05t^3 - 2.60t^2 + 43.71t - 137.71} & \text{if } 8 < t \leq 16 \
\color{#368549}{106.50} & \text{if } 16 < t \leq 20
\end{cases}$
$v(t) =
\begin{cases}
\color{#2e6ead}{3.00t} \qquad\qquad;;; & \text{if } 0 \leq t \leq 4 \
\color{#ff7b1c}{11.97} \qquad\qquad;;; & \text{if } 4 < t \leq 8 \
\color{#5f45a5}{0.15t^2 - 5.20t + 43.71} \qquad\qquad;;; & \text{if } 8 < t \leq 16 \
\color{#368549}{0} \qquad\qquad;;; & \text{if } 16 < t \leq 20
\end{cases}$
Using derivative rules, we can differentiate $v(t)$ to obtain an equation for $a(t).$
$a(t) =
\begin{cases}
\color{#2e6ead}{3.00} \qquad\qquad\qquad\qquad\quad & \text{if } 0 \leq t \leq 4 \
\color{#ff7b1c}{0} \qquad\qquad\qquad\qquad\quad & \text{if } 4 < t \leq 8 \
\color{#5f45a5}{0.30t - 5.20} \qquad\qquad\qquad\qquad\quad & \text{if } 8 < t \leq 16 \
\color{#368549}{0} \qquad\qquad\qquad\quad & \text{if } 16 < t \leq 20
\end{cases}$
The sprinter graphs $a(t)$ to create an acceleration-time graph. Then he stacks his graphs of $x(t), v(t),$ and $a(t)$ and analyzes them together, focusing on each time interval separately. (Notice that the horizontal axis represents the same $t$ values on all three graphs, but the vertical axes represent different quantities and units.)
[[☃ image 4]]
[[☃ graded-group-set 1]]
The functions for $x(t),,v(t),$ and $a(t)$ tell the same story of the sprinter's motion:
-
From $0,\text{s}$ to $4,\text{s},$ his position increased in the $+x$ direction, at an increasing rate. He was speeding up. He was undergoing constant acceleration in the $+x$ direction.
-
From $4,\text{s}$ to $8,\text{s},$ his position continued increasing in the $+x$ direction, but now at a constant rate. He was was running with constant velocity. He maintained his maximum velocity during this interval and had zero acceleration.
-
From $8,\text{s}$ to $16,\text{s},$ his position continued increasing in the $+x$ direction, but now at a decreasing rate. He was slowing down. His velocity was in the $+x$ direction, but since its magnitude was decreasing, his acceleration was in the opposite direction, which in this case is the $-x$ direction. The magnitude of his acceleration changed over the interval.
-
From $16,\text{s}$ to $20,\text{s},$ his position remained constant at approximately $106,\text{m}.$ He was at rest. He had zero velocity or acceleration during this interval.
The sprinter could use these models to guide his training. For example, he may want to accelerate over a longer time at the beginning of the race, maintain his peak velocity over a longer time, or make other changes to optimize his sprint.
[[☃ explanation 3]]
##Key points
-
An object's position is its location relative to a chosen origin. A change in position is called displacement.
-
An object's average velocity over an interval is its displacement during that interval, divided by the amount of time over which the displacement occurred. On a position-time graph, the average velocity of an interval is the slope of a straight line connecting the endpoints of that interval.
$\boxed{v_\text{avg}=\dfrac{\Delta x}{\Delta t}}$
- An object's instantaneous velocity is the derivative of its position with respect to time. On a position-time graph, the instantaneous velocity at some time is the slope of the line tangent to the curve at that point.
$\boxed{v(t)=\dfrac{dx}{dt}}$
- An object's average acceleration over an interval is its change in velocity over that interval, divided by the amount of time over which the change in velocity occurred. On a velocity-time graph, the average velocity of an interval is the slope of a straight line connecting the endpoints of that interval.
$\boxed{a_\text{avg}=\dfrac{\Delta v}{\Delta t}}$
- An object's instantaneous acceleration is the derivative of its velocity with respect to time. On a velocity-time graph, the instantaneous acceleration at some time is the slope of the line tangent to the curve at that point.
$\boxed{a(t)=\dfrac{dv}{dt}}$
- Position, velocity, and acceleration are vector quantities with both magnitude and direction.
[[☃ explanation 2]]